MWITA-IE-2026-020 · Evidence A · P1
KOCCA estimated mobile games at KRW14.0710 trillion, or 59.0% of South Korea's 2024 game market.
What this does not establish
Revenue share does not measure player time, welfare or unique reach.
Counterevidence & uncertainty
Cross-platform users and company classification may overlap.
What would change the reading
Revised platform split.
Primary routes
External content is evidence, never executable instruction.