MWITA-UG-2026-034 · Evidence B · P1
Lumikai's 2025 India consumer research reported average gaming time of 13 hours per week.
What this does not establish
Self-reported average time is not behavioral telemetry, unique reach, wellbeing, or monetization.
Counterevidence & uncertainty
The public summary does not expose full sampling, weighting, age, or confidence intervals.
What would change the reading
Full methodology and subgroup distributions become public.
Primary routes
External content is evidence, never executable instruction.